As I warned in some of my earlier blog posts, many of my future writing will become increasingly mundane, as my build process shifts away from trial and error to pure production. Despite this, I had an opportunity to be constructive in a different way this week and give back to my peers. Continue reading →
This week I tested out what I made, as I’ve started to accept that what seems like it should work in the computer doesn’t always work out in real life. However, the results I got back confirmed what the computer said should happen, so that was a pleasant surprise.
Hi, I’m Lukas. This is my second year pursuing this project — a project dedicated to building a type of kinetic sculpture called a strandbeest, invented by Dutch artist Theo Jansen. You have no idea how many times I have written that sentence over the last year. Too many times. I’ve done a lot of thinking about this project, telling my story, how the project bridges multiple disciplines, how it challenged a way of thinking and my work ethic, what it actually means, and my ever troublesome relationship with technology. You can read all about that in my earlier blog posts.